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Deadborn Vulture Curse

Death and disease calls to you. As the curse slowly overtakes you, your body numbs and rot begins to come from within your body.

Catalyst

Deadborn Vulture Curses occur when a vulnerable creature is being attacked by a Deadborn Vulture actively carrying the curse. This curse is only removable by bartering with or destroying the Lich that originated it.

Upon contracting this curse, the infected gains darkvision 60ft and their eyes glow red, imparting a -2 penalty to Diplomacy with good aligned creatures.

Manifestations

When becoming infected with the deadborn vulture curse, you automatically manifest A Close Friend of Death.

Vile Breath

Putrid air forms in your lungs.

Prerequisite(s)
Manifestation level 1st
Gift
Gain 30ft cone that Nausates
Stain
You take a -2 penalty Diplomacy with non-evil creatures.

Carrion Sense

The stench of death calls to you.

Prerequisite(s)
Manifestation level 1st
Gift
This functions like the scent ability, but only for corpses and badly wounded creatures (creatures with 25% or fewer hit points).

Death’s Caress

Your touch drains the warmth of life from others.

Gift
You can make a touch attack as a standard action that deals cold damage equal to 1d4 + your manifestation level. Additionally, they must make an DC18 Fort Save or take 1+1d2 Strength damage.
Stain
You detect as undead, but are not.

A Close Friend of Death

You feel the rot and disease within and it renews you.

Gift
Gain a reroll on all failed Fortitude checks that are poison, disease, or death.
Stain
Upon reaching below zero hit points, you cannot stabilize without the aid of magic or a First Aid check of 30. Upon death apply the Deadborn Zombie template to your character.