Prism Implant
Following the unravelling, many forms of life began to exhibit strange inherent powers, providing abilities that Arcane casters had not yet seen. The manipulators of the City-Heart, in conjunction with the Head of Research, sought to find the source of this power and, perhaps, recreate these effects themselves. And recreate they did, for they found that the same essence was contained within the Astral Plane, and through the process of isolating this essence into Material form, unleashed the world of Prism Implants and the innate powers they held within.
Feat: Prism Implant
A channeling Prism is implanted on either hands, the head, or the chest of a character and must be visible to be used. This provides a maximum of 4 Prism slots. The location of the implant generally implies the functionality of the Prism.
The color of the prism indicates the type of energy the Prism is attuned to:
- Red - Fire
- Yellow - Electricity
- Blue - Ice
- Green - Acid
- White - Positive
- Black - Negative
The color of the prism is chosen at implant time and is used to determine the energy type for prism abilities.
Benefit: You gain a single Prism feat, gain access to any Prism feats you fulfill the prerequisites for, and gain access to the Prism advancement tree.