Prism Advancement
Upon getting the Prism Implant feat, the character gains access to the Prism Advancement Tree, as outlined below.
Starting at 1 and every even level thereafter, the character gains an additional Prism Channel. These channels can be spent to use the abilities listed in Prism Channel Abilities
Prism Advancement Tree
| Level | Channels | Bonuses |
|---|---|---|
| 1st | 1 | +1 Will |
| 2nd | 2 | |
| 3rd | 2 | |
| 4th | 3 | +1 Reflex |
| 5th | 3 | |
| 6th | 4 | |
| 7th | 4 | +1 Fortitude |
| 8th | 5 | |
| 9th | 5 | |
| 10th | 6 | +1 Insight AC |
| 11th | 6 | |
| 12th | 7 | |
| 13th | 7 | Soul Reach +5ft Reach |
| 14th | 8 | |
| 15th | 8 | |
| 16th | 9 | +2 Attack/+2 Damage |
| 17th | 9 | |
| 18th | 10 | |
| 19th | 10 | +30ft darkvision |
| 20th | 11 | Teleport |
Prism Channel Abilities
Spellcasting
- Empower to cast the spell as if one level higher.
Melee/Touch Attacks
- Burn channels to deliver 1d6 of the prism’s elemental energy per channel used, up to half the character’s level.
Ranged Touch Attacks
- Deliver 1d4 of the prism’s elemental energy per channel used, up to half the character’s level.
Ranged Attacks
- Mirror Projectile - creates a duplicate of the projective after firing, doubling the base damage of the ranged attack.
- Imbue Projectile - changes the projectile’s damage from physical to the associated energy type.