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Runic Absorber

The runic absorber is an archetype of the wizard class, available to warped tyrant wizards.

The runic absorber is the failure of Aboleth experiments to contain the anti-magic properties of the eye while also imbuing it with great magic storing capabilities. They did succeed so far as to make the eye able to store magic essence, but in doing so the anti-magic properties of the eye itself were nullified.

Class Skills

The runic absorber’s class skills are Appraise (Int), Knowledge (all), Spellcraft (Int), Fly (Dex), Perception (Wis), Sense Motive (Cha).

Skill Ranks per Level: 2 + Int modifier.

Class Features

The runic absorber functions as the wizard class, but with the following changes.

Runic Eye

The runic absorber’s eye has been warped to contain runic energies. Tyrants that possess Darkvision from the central eye lose the ability to see in the dark but gain low light vision. This functions similarly to Arcane Bond, but only applies to the tyrant’s central eye.

The eye can be used to shoot a 30 foot line a number of times equal to half the runic absorber’s caster level per day. This line does 1d4 per caster level of force damage.

Given the magical nature of the eye, the runic absorber adds spells to its known list by simply reading a given spellbook or scroll. It is due to this that a runic absorber’s glass eye is a strongly sought after magic item due to the immense library of spells stored within.

This ability replaces Arcane Bond.

Absorb Scroll

The runic absorber’s eye can absorb the magic of any scroll of a spell level that the runic absorber can cast. These spells can then be cast as a standard action. Once absorbed, the scroll becomes a mundane piece of paper.

The runic absorber can store the magic of an amount of scrolls equal to half the tyrant’s CL.

This ability replaces Scribe Scroll.

Arcane Spells and Armor

Any spells that have a somatic component can be fulfilled by the eye tyrant. However, wearing specialized tyrant armor has the same penalties as listed in the armor’s spell failure chance.

Class Feats

Eye of Midnight

You can create a beam of darkness that grants you enhanced vision within its confines.

Prerequisite: CL 9.

Benefit: Through some refactoring of the central eye’s lenses, the runic absorber gains the ability to create a 60 foot beam of darkness that functions as per Darkness. Additionally, the tyrant possesses Darkvision within this beam.

Accelerated Release

You can release stored scroll energy with great speed.

Prerequisite: CL 4.

Benefit: The runic absorber can release the magical energies stored from scrolls as a swift action.

Wide Lens

Your central lenses shift their form to create a wider beam.

Prerequisite: CL 4

Benefit: The glass eye of the runic absorber changes its focal length, changing the beam to a 60 foot cone.

Intense Beam

You can direct more energy through your central eye.

Prerequisite: CL 6

Benefit: The glass eye’s beam becomes more powerful, increasing the beam’s damage to 1d6+1 per CL.